Slayer (Ascendant passive): Difference between revisions
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'''Slayer''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Slayer]] Ascendancy class. | '''Slayer''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Slayer]] Ascendancy class. | ||
This node grants increased damage against rare and unique enemies, a percentage of of the user's overkill damage [[leech]]ed as life, the ability to [[stun]] enemies that are on full life, and passive [[ | This node grants increased damage against rare and unique enemies, a percentage of of the user's [[overkill damage]] [[leech]]ed as life, the ability to [[stun]] enemies that are on full life, and passive [[culling strike]] to all hits. | ||
==Version history== | ==Version history== |
Revision as of 13:47, 20 June 2016
Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.
This node grants increased damage against rare and unique enemies, a percentage of of the user's overkill damage leeched as life, the ability to stun enemies that are on full life, and passive culling strike to all hits.
Version history
Version | Changes |
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2.3.0 |
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2.2.0 |
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