Skullhead: Difference between revisions

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>RAWRow
>Vinibot
m (Automated cleanup for Template:Item.)
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<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
| Name                   = Skullhead
| Name                 = Skullhead
| Size                   = 2x2
| Size                 = 2x2
| Rarity                 = Unique
| Rarity               = Unique
| Type                   = Armour
| Type                 = Armour
| Subtype               = Helmet
| Subtype             = Helmet
| BaseItem               = Secutor Helm
| BaseItem             = Secutor Helm
| RequiredLevel         = 36
| RequiredLevel       = 36
| RequiredStrength       = 42
| RequiredStrength     = 42
| RequiredDexterity     = 42
| RequiredDexterity   = 42
| Armour                 = {{c|mod|(136 to 153)}}
| Armour               = {{c|mod|(136 to 153)}}
| Evasion               = {{c|mod|(136 to 153)}}
| Evasion             = {{c|mod|(136 to 153)}}
| RandomMods             = (60 to 80)% increased Armour and Evasion <br> +(50 to 70) to maximum Life <br> +(50 to 70) to maximum Mana <br> Minions have 10% Chance to Block <br> Minions have +(300 to 350) to Armour <br> Minions Regenerate 2% Life per Second
| RandomMods           = (60 to 80)% increased Armour and Evasion <br> +(50 to 70) to maximum Life <br> +(50 to 70) to maximum Mana <br> Minions have 10% Chance to Block <br> Minions have +(300 to 350) to Armour <br> Minions Regenerate 2% Life per Second
| FlavourText           = All that was left of the Iron King was his bleached skull. <br> Yet it was all the Iron King needed.
| FlavourText         = All that was left of the Iron King was his bleached skull. <br> Yet it was all the Iron King needed.
}}</onlyinclude>
}}</onlyinclude>



Revision as of 23:55, 8 July 2014

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Skullhead is a unique Secutor HelmSecutor HelmArmour: (98-116)
Evasion: (98-116)
Requires Level 36, 42 Str, 42 Dex
.

Version history

Version Changes
1.1.4
  • Added 3D art for Skullhead
1.0.6
  • Introduced to the game.