Blade Master: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|2.6.0}} | ||
* Blade Master now grants +200 Accuracy Rating with Swords, instead of Accuracy percentage. | * Blade Master now grants +200 Accuracy Rating with Swords, instead of Accuracy percentage. | ||
{{ | {{Version history table row|1.3.0}} | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | ||
{{ | {{Version history table row|1.2.0}} | ||
* Blade Master also grants accuracy rating. | * Blade Master also grants accuracy rating. | ||
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Revision as of 04:12, 18 October 2020
Blade Master
Notable Passive Skill
20% increased Physical Damage with Swords
8% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
Sword Attacks deal 20% increased Damage with Ailments [1]
8% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
Sword Attacks deal 20% increased Damage with Ailments [1]
Blade Master is a notable passive skill that grants increased physical damage, attack speed and bonus flat accuracy rating with swords, as well as additional melee range.
Version history
Version | Changes |
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2.6.0 |
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1.3.0 |
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1.2.0 |
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