Shadow Axe: Difference between revisions

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>OmegaK2
m (Reverting.)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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<onlyinclude>{{#invoke:item|item
{{Item
| Name                = Shadow Axe
|rarity                          = Normal
| Size                = 2x4
|name                            = Shadow Axe
| Rarity              = Normal
|class                            = Two Hand Axes
| Type                = Weapon
|size_x                          = 2
| Subtype              = Two Handed Axe
|size_y                          = 4
| RequiredLevel        = 33
|drop_level                      = 33
| RequiredStrength    = 80
|tags                            = default, weapon, twohand, axe, two_hand_weapon
| RequiredDexterity    = 37
|metadata_id                      = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe7
| PhysicalDamage      = 42&ndash;62
|required_level                  = 33
| CriticalStrikeChance = 5%
|required_strength                = 80
| AttacksPerSecond    = 1.25
|required_dexterity              = 37
}}</onlyinclude>
|critical_strike_chance          = 5
|attack_speed                    = 1.25
|damage_min                      = 42
|damage_max                      = 62
|range                            = 7
}}
'''Shadow Axe''' is a [[two-handed axe]] base type.
'''Shadow Axe''' is a [[two-handed axe]] base type.


==Unique version==
==Unique version==
* {{il|Reaper's Pursuit}}
* {{il|Reaper's Pursuit}}

Revision as of 01:57, 23 July 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Shadow Axe is a two-handed axe base type.

Unique version

  • Reaper's PursuitReaper's Pursuit
    Shadow Axe
    Two Handed Axe
    Physical Damage: (98-110.25) to (146-164.25)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 33, 80 Str, 37 Dex(100-125)% increased Physical Damage
    (30-40)% increased Rarity of Items found
    Gain 10 Life per Enemy Killed
    15% increased Movement Speed when on Full Life
    Culling Strike
    Hits can't be Evaded
    Accept your fate, or lie, pretend.
    Death collects you in the end.