Ritual: Difference between revisions
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{{Stub}}Rituals are a map event where several [[Ritual Altar]] | {{Stub}} | ||
Rituals are a map event where several [[Ritual Altar]]s appear. | |||
After activating the ritual altar you have to fight off a wave of enemies, who give you favor by defeating them; after the fight is over you can spend [[Tribute (Ritual League)]] at the ritual altar and pick from a list of various per-identified rares that cost favor. | After activating the ritual altar you have to fight off a wave of enemies, who give you favor by defeating them; after the fight is over you can spend [[Tribute (Ritual League)]] at the ritual altar and pick from a list of various per-identified rares that cost favor. | ||
Rituals have various buffs to enemies and environmental damage effects listed here | |||
==Ritual encounters== | |||
== | ===Infernal=== | ||
Monsters do increased fire damage and can ignite, and meteors hit the ground that shoot out smaller fireballs that do damage randomly. | |||
=== | ===Suppressive=== | ||
Monsters | Monsters regenerate life. Smothering mist reduces health regeneration. | ||
=== | ===Violent=== | ||
Monsters | Monsters do increased physical damage and can cause bleeding. Pain totems pulse damaging waves. | ||
=== | ===Bitter=== | ||
Monsters | Monsters deal extra cold damage and can freeze. Ice beams rotate. | ||
=== | ===Ensconced=== | ||
Monsters | Monsters gain extra energy shield based on life. Altar restores monster energy shield. | ||
=== | ===Fluctuant=== | ||
Monsters get increased lightning damage, and damaging lightning balls cross the screen. | |||
== Ritual items == | |||
== Ritual | |||
After completing the ritual either 1/3rd of 1/2 of the items in the ritual are shown to you, to show all the items you must complete all the ritual altars on the map | After completing the ritual either 1/3rd of 1/2 of the items in the ritual are shown to you, to show all the items you must complete all the ritual altars on the map | ||
The type of items that can appear include | The type of items that can appear include | ||
* [[ | * [[Rare]] items | ||
* [[Talisman]] | * [[Talisman]]s | ||
* | * {{il|Perandus Coin|Perandus Coins}} | ||
* Magic flasks | * Magic flasks | ||
* High | * High quality skill gems and flasks | ||
* [[Unique item]] | * [[Unique item]]s | ||
* Common [[ | * Common [[currency]] Items | ||
*[[Essence]] | * [[Essence]]s | ||
===Deferring=== | |||
Rare items you don't have enough enough [[Tribute (Ritual League)|tribute]] for can be [[Deffer (Ritual League)|deferred]] for a fraction of their price. This removes a portion of the items price, and makes it appear in rituals several maps later. It is currently undetermined how long it takes for deferred items to show back up. Items can be deferred unlimited times, but there is a unknown max to how many items can be deferred. |
Revision as of 07:03, 17 January 2021
Rituals are a map event where several Ritual Altars appear.
After activating the ritual altar you have to fight off a wave of enemies, who give you favor by defeating them; after the fight is over you can spend Tribute (Ritual League) at the ritual altar and pick from a list of various per-identified rares that cost favor.
Rituals have various buffs to enemies and environmental damage effects listed here
Ritual encounters
Infernal
Monsters do increased fire damage and can ignite, and meteors hit the ground that shoot out smaller fireballs that do damage randomly.
Suppressive
Monsters regenerate life. Smothering mist reduces health regeneration.
Violent
Monsters do increased physical damage and can cause bleeding. Pain totems pulse damaging waves.
Bitter
Monsters deal extra cold damage and can freeze. Ice beams rotate.
Ensconced
Monsters gain extra energy shield based on life. Altar restores monster energy shield.
Fluctuant
Monsters get increased lightning damage, and damaging lightning balls cross the screen.
Ritual items
After completing the ritual either 1/3rd of 1/2 of the items in the ritual are shown to you, to show all the items you must complete all the ritual altars on the map
The type of items that can appear include
- Rare items
- Talismans
- Perandus CoinsPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus.
- Magic flasks
- High quality skill gems and flasks
- Unique items
- Common currency Items
- Essences
Deferring
Rare items you don't have enough enough tribute for can be deferred for a fraction of their price. This removes a portion of the items price, and makes it appear in rituals several maps later. It is currently undetermined how long it takes for deferred items to show back up. Items can be deferred unlimited times, but there is a unknown max to how many items can be deferred.