Rite of Ruin: Difference between revisions

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(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Rite of Ruin | type = Ascendancy Notable | ascendancyclass...")
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*6% reduced Damage taken if you've Killed Recently
*6% reduced Damage taken if you've Killed Recently
*Cannot be Stunned if you've Killed Recently
*Cannot be Stunned if you've Killed Recently
*25% increased Attack Speed if you haven't Killed Recently
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'''Rite of Ruin''' is a notable [[Ascendancy passive skill]] for the [[Berserker]]. If the user has killed [[recently]], this passive skill temporarily grants him immunity to [[stun]] and reduced damage taken.
'''Rite of Ruin''' is a notable [[Ascendancy passive skill]] for the [[Berserker]]. If the user has killed [[recently]], this passive skill temporarily grants him immunity to [[stun]] and reduced damage taken. If the user hasn't killed recently, you will gain 25% increased [[attack speed]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.3.0}}
* Added "25% increased Attack Speed if you haven't Killed Recently"
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 21:09, 26 May 2016

Template:Passive

Rite of Ruin is a notable Ascendancy passive skill for the Berserker. If the user has killed recently, this passive skill temporarily grants him immunity to stun and reduced damage taken. If the user hasn't killed recently, you will gain 25% increased attack speed.

Version history

Version Changes
2.3.0
  • Added "25% increased Attack Speed if you haven't Killed Recently"
2.2.0
  • Added to the game.