Reckless Defence: Difference between revisions

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|explicit3                        = ChanceToBeCritJewelUnique__1
|explicit3                        = ChanceToBeCritJewelUnique__1
|release_version                  = 2.2.0
|release_version                  = 2.2.0
|upgraded_from_set1_group1_notes    = random {{c|unique|unique [[Jewel]]}}
|upgraded_from_set1_group1_item_name = The Garish Power
|upgraded_from_set1_group1_amount    = {{Query stack size|The Garish Power}}
|upgraded_from_set2_group1_notes    = random {{c|corrupted|corrupted}} {{c|unique|unique [[Jewel]]}}
|upgraded_from_set2_group1_item_name = The Eye of the Dragon
|upgraded_from_set2_group1_amount    = {{Query stack size|The Eye of the Dragon}}
|upgraded_from_set3_group1_notes    = random {{c|unique|unique item}}
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_group1_amount    = {{Query stack size|Jack in the Box}}
}}
}}
'''Reckless Defence''' is a [[unique]] {{il|Cobalt Jewel}}.
'''Reckless Defence''' is a [[unique]] {{il|Cobalt Jewel}}.
 
{{Item acquisition}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}

Revision as of 16:48, 27 April 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Reckless Defence is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Item acquisition

Reckless Defence has restrictions on where or how it can drop. It cannot be chanced.

Recipes

Reckless Defence can be created from the following recipes:

AmountPartNotesDescriptionMeta
1Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Any rarityCorruption transformationM
1Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.N/A

Version history

Version Changes
2.2.0
  • Introduced to the game.