Pillar of the Caged God: Difference between revisions
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>Xedralya |
>KnowledgeJunkie m (updated phys damage strength gain to reflect 1.0.0 update) |
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Line 13: | Line 13: | ||
| AttacksPerSecond = 1.25 | | AttacksPerSecond = 1.25 | ||
| ImplicitMods = 12% Additional Block Chance With Staves | | ImplicitMods = 12% Additional Block Chance With Staves | ||
| RandomMods = 1% increased Area of Effect Radius per 20 Intelligence <br> 1% increased Attack Speed per 10 Dexterity <br> | | RandomMods = 1% increased Area of Effect Radius per 20 Intelligence <br> 1% increased Attack Speed per 10 Dexterity <br> 16% increased Physical Weapon Damage per 10 Strength | ||
| FlavourText = Forged to rule the waves and tide <br> Destined to serve the monkey's paw <br> Strong as a tower of iron <br> Deft as the needle doubt | | FlavourText = Forged to rule the waves and tide <br> Destined to serve the monkey's paw <br> Strong as a tower of iron <br> Deft as the needle doubt | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 12:37, 25 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Pillar of the Caged God is a unique Long StaffLong StaffStaff
Physical Damage: 24-41
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metresRequires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff.
Notes
- Created by Diamond Supporter QixunZ26.
- Pillar of the Caged God was influenced by the weapon carried by Sun Wukong, the Chinese fable character.
Version History
Version | Changes |
---|---|
1.0.0 |
|
0.10.5 |
|