Oil: Difference between revisions
>Blastymcvoidface |
>Blastymcvoidface |
||
Line 26: | Line 26: | ||
! Skill !! Oil 1 !! Oil 2 !! Oil 3 | ! Skill !! Oil 1 !! Oil 2 !! Oil 3 | ||
|- | |- | ||
| | | Way of the Warrior || Oil 1 || Oil 2 || Oil 3 | ||
|- | |||
| Transcendence || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Hardened Scars || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Cleansed Thoughts || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Aspect of Stone || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Deadly Inclinations || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Mystic Talents || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Thunderous Salvos || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Vengeant Cascade || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Tribal Fury || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Tenacity || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Tranquility || Oil 1 || Oil 2 || Oil 3 | |||
|- | |||
| Crusader || Oil 1 || Oil 2 || Oil 3 | |||
|} | |} | ||
Aspect of Stone | |||
Cleansed Thoughts | |||
Crusader | |||
Deadly Inclinations | |||
Hardened Scars | |||
Mystic Talents | |||
Tenacity | |||
Thunderous Salvos | |||
Tranquility | |||
Transcendence | |||
Tribal Fury | |||
Vengeant Cascade | |||
Way of the Warrior | |||
==Maps== | ==Maps== |
Revision as of 17:17, 6 September 2019
Lua error in Module:New_content at line 141: Argument "version" is required. Oils are a new item type that was added to the game in the Blight league. They drop from that leagues eponymous Blight encounters and can be used to modify items.
Acquiring
List of Oils
12 different oils exist. Each oil also has a rarity like scarabs do. Higher quality oils give better bonuses once applied on items.
Name | Drop location | Effect | Whatever |
---|---|---|---|
Placeholder 1 | ?? | ?? | ?? |
Placeholder 2 | ?? | ?? | ?? |
Usage
Oils can be applied either to rings, amulets, maps or the Blight league specific unique items.
Rings
An oil applied to a ring will add an enchantment that makes the Blight league defensive towers more powerful.
Amulets
An oil applied to an amulet will add an enchantment that allocates a passive keystone skill. The skill is automatically added to the character as soon as the amulet is equipped. It isn't necessary to spend a passive skill point on it. The skill that is enchanted is selected based on the oils used, there is no randomness involved.
Skill | Oil 1 | Oil 2 | Oil 3 |
---|---|---|---|
Way of the Warrior | Oil 1 | Oil 2 | Oil 3 |
Transcendence | Oil 1 | Oil 2 | Oil 3 |
Hardened Scars | Oil 1 | Oil 2 | Oil 3 |
Cleansed Thoughts | Oil 1 | Oil 2 | Oil 3 |
Aspect of Stone | Oil 1 | Oil 2 | Oil 3 |
Deadly Inclinations | Oil 1 | Oil 2 | Oil 3 |
Mystic Talents | Oil 1 | Oil 2 | Oil 3 |
Thunderous Salvos | Oil 1 | Oil 2 | Oil 3 |
Vengeant Cascade | Oil 1 | Oil 2 | Oil 3 |
Tribal Fury | Oil 1 | Oil 2 | Oil 3 |
Tenacity | Oil 1 | Oil 2 | Oil 3 |
Tranquility | Oil 1 | Oil 2 | Oil 3 |
Crusader | Oil 1 | Oil 2 | Oil 3 |
Aspect of Stone Cleansed Thoughts Crusader Deadly Inclinations Hardened Scars Mystic Talents Tenacity Thunderous Salvos Tranquility Transcendence Tribal Fury Vengeant Cascade Way of the Warrior
Maps
An oil applied to a map will add new modifiers to the map that increase difficulty and rewards and have a chance to add certain special Blight encounters and bosses.
Blight uniques
League specific Uniques that aren't rings or amulets can also be oiled. They gain the same passive skills that those oils would apply to an amulet (??? verify after league start)
Version history
Version | Changes |
---|---|
3.8.0 |
|