Nature's Reprisal: Difference between revisions
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{{Passive skill box|Nature's Reprisal}} | {{Passive skill box|Nature's Reprisal}} | ||
'''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that part of the [[physical]] damage to [[chaos]] damage, grants more chaos damage with [[attack skill]]s, and increased [[area of effect]] to Chaos skills. | '''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that converts part of the [[physical]] damage to [[chaos]] damage, grants more chaos damage with [[attack skill]]s, and increased [[area of effect]] to Chaos skills. | ||
== Mechanics == | == Mechanics == |
Revision as of 22:39, 5 April 2021
Nature's Reprisal
Ascendancy Notable Passive Skill
50% increased Effect of Withered
25% chance to inflict Withered for 2 seconds on Hit [1]
25% chance to inflict Withered for 2 seconds on Hit [1]
Nature's Reprisal is a notable Ascendancy passive skill for the Pathfinder that converts part of the physical damage to chaos damage, grants more chaos damage with attack skills, and increased area of effect to Chaos skills.
Mechanics
The poison proliferation granted by Nature's Reprisal is not a real proliferation, and is thus not scaled by generic increases or reductions to Area of Effect.
Version history
Version | Changes |
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3.13.0 |
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3.4.0 |
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