Microtransaction: Difference between revisions
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==Microtransaction features== | ==Microtransaction features== | ||
For a timeline when each microtransaction was added, see [[ | For a timeline when each microtransaction was added, see [[timeline of microtransactions]]. | ||
; [[Account | ; [[Account feature]]s : Additional stash tabs, the ability to customise them, and extra character-slots for collectors. | ||
; [[Alternate | ; [[Alternate skill effect]]s : Re-skins to various skills, such as replacing Skeletons with Statues. | ||
; [[ | ; [[Animation]]s : Currently contain the /dance animations for each character. | ||
; [[Character Effects]] : Replacements to standard character effects. | ; [[Character Effects]] : Replacements to standard character effects. | ||
; [[Custom Content]] : For $1000, get your chance to pitch an idea for a unique to the devs and collaborate with them so that (A) it's made to your liking, and (B) won't destroy game-balance. '''As of Version 1.0.2 this transaction is no longer available.''' | ; [[Custom Content]] : For $1000, get your chance to pitch an idea for a unique to the devs and collaborate with them so that (A) it's made to your liking, and (B) won't destroy game-balance. '''As of Version 1.0.2 this transaction is no longer available.''' | ||
; [[Daily Deals]] : One select microtransaction is on sale at a discount each day. | ; [[Daily Deals]] : One select microtransaction is on sale at a discount each day. | ||
; [[Guild]] : Member Slots and Guild Stash Tabs. | ; [[Guild]] : Member Slots and Guild Stash Tabs. | ||
; [[Hideout decoration]]s : Additional | ; [[Hideout decoration]]s : Additional decorations for a personalized hideout. | ||
; [[Item | ; [[Item effect]]s : Extra-glow on weapons and head gear. | ||
; [[Item | ; [[Item skin]]s : Alternate appearance of weapons and armour. | ||
; [[ | ; [[Pet]]s : Non-combat companions to follow the player around. | ||
[[Category:Microtransaction features| ]] | [[Category:Microtransaction features| ]] |
Revision as of 21:45, 5 July 2017
Microtransactions are the purchase of in-game content or premium account features in exchange for microtransaction points, which are purchased with real world money.
Purpose
Path of Exile is a free-to-play game that is supported monetarily through its microtransaction features. The policy of Grinding Gear Games regarding microtransactions is that they should not confer any significant advantage to the player. Microtransaction features are primarily cosmetic in nature or provide peripheral utility in the case of additional stash tabs and character slots.
How to purchase
The features available through microtransaction purchases are not otherwise available through playing the game. They are also not necessary for completing any of the game content.
Navigate to pathofexile.com and activate the Shop link in the main menu. On the Purchase page, a player can purchase Points for real money. A player can then browse the Shop and buy microtransaction features with Points.
Microtransaction features
For a timeline when each microtransaction was added, see timeline of microtransactions.
- Account features
- Additional stash tabs, the ability to customise them, and extra character-slots for collectors.
- Alternate skill effects
- Re-skins to various skills, such as replacing Skeletons with Statues.
- Animations
- Currently contain the /dance animations for each character.
- Character Effects
- Replacements to standard character effects.
- Custom Content
- For $1000, get your chance to pitch an idea for a unique to the devs and collaborate with them so that (A) it's made to your liking, and (B) won't destroy game-balance. As of Version 1.0.2 this transaction is no longer available.
- Daily Deals
- One select microtransaction is on sale at a discount each day.
- Guild
- Member Slots and Guild Stash Tabs.
- Hideout decorations
- Additional decorations for a personalized hideout.
- Item effects
- Extra-glow on weapons and head gear.
- Item skins
- Alternate appearance of weapons and armour.
- Pets
- Non-combat companions to follow the player around.