Lethality: Difference between revisions

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{{Passive skill box|Lethality}}
{{Passive skill box|Lethality}}


'''Lethality''' is a [[notable passive skill]] that grants increased [[physical damage]], [[critical strike chance]] and [[Critical strike multiplier#Effects|critical strike multiplier]] with [[bow]]s.
'''Lethality''' is a [[notable passive skill]] that grants increased damage, increased [[critical strike]] chance and additional critical strike multiplier with [[bow]]s.


==Version history==
==Version history==

Revision as of 19:29, 8 March 2020

Lethality
Notable Passive Skill
Projectile Attack Skills have 50% increased Critical Strike Chance
Projectile Attack Skills have +30% to Critical Strike Multiplier [1]

Lethality is a notable passive skill that grants increased damage, increased critical strike chance and additional critical strike multiplier with bows.

Version history

Version Changes
3.0.0
  • Critical Strike Multiplier with Bows reduced to +30%.
2.2.0
  • Critical Strike Multiplier with Bows increased from 25% to 40%.
1.3.0
  • Critical strike multiplier reduced from 30% to 25%,
1.2.0
  • Lethality also grants physical damage and critical strike multiplier.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.