Map:Lair of the Hydra Map (Atlas of Worlds): Difference between revisions

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{{Item
This [[map]]{{Item
|rarity                          = Normal
|rarity                          = Normal
|name                            = Lair of the Hydra Map
|name                            = Lair of the Hydra Map
Line 15: Line 15:
|map_area_id                      = MapAtlasHydra
|map_area_id                      = MapAtlasHydra
|map_area_level                  = 83
|map_area_level                  = 83
}}
}} is based on the [[Sewers tileset]] but has a straightforward layout. The boss is located at a separate room at the end.
 
'''Map Type''': Indoors
 
Boss: [[Guardian of the Hydra]]. Drops {{Il|Fragment of the Hydra}} on death, and has a chance to drop one of the following unique items:
* {{Il|Snakepit}}
* {{Il|Slivertongue}}

Revision as of 14:27, 24 October 2016

This mapLua error in Module:Item2/core at line 500: The "class_id" parameter is required.. is based on the Sewers tileset but has a straightforward layout. The boss is located at a separate room at the end.

Map Type: Indoors

Boss: Guardian of the Hydra. Drops Fragment of the HydraFragment of the HydraStack Size: 10Enter the crucible. The nexus of
nothingness and equilibrium of eternity.
Can be used in a personal Map Device.
on death, and has a chance to drop one of the following unique items:

  • SnakepitSnakepit
    Sapphire Ring
    Requires Level 68+(20-30)% to Cold Resistance(20-40)% increased Spell Damage
    (5-10)% increased Cast Speed
    Left ring slot: Projectiles from Spells cannot Chain
    Left ring slot: Projectiles from Spells Fork
    Right ring slot: Projectiles from Spells Chain +1 times
    Right ring slot: Projectiles from Spells cannot Fork
    Projectiles from Spells cannot Pierce
    They wrap around you until your blood turns as cold as theirs.
  • SlivertongueSlivertongue
    Harbinger Bow
    Bow
    Physical Damage: (130-145) to (353-373)
    Critical Strike Chance: (6.50-7.50)%
    Attacks per Second: 1.20
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (80-95) to (220-240) Physical Damage
    (150-200)% increased Critical Strike Chance with arrows that Fork
    Arrows Pierce all Targets after Forking
    Arrows that Pierce have +50% to Critical Strike Multiplier
    A hundred blind heads, each seeking the taste of prey on the air.