Juggernaut: Difference between revisions

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{{about|the Ascendancy class|the passive skill|Juggernaut (passive skill)}}
{{about|the Ascendancy class|the passive skill|Juggernaut (passive skill)}}
The '''Juggernaut''' is an [[Ascendancy class]] for [[Marauder]]s that will be added in the [[Ascendancy]] expansion.
The '''Juggernaut''' is an [[Ascendancy class]] for [[Marauder]]s.


==Overview==
==Overview==
The Juggernaut is a defensive class that revolves around [[physical damage reduction]] - through [[armour]] or [[endurance charge]]s -, protection against slows or stuns, and [[accuracy]].
The Juggernaut class revolves around defenses, providing [[physical damage reduction]] through [[armour]] and [[endurance charge]]s, protection against slows and stuns, and [[accuracy]].


==Skills==
==Skills==
Previews show its notable passive skills as:
Its notable passive skills are:


{| class = "wikitable"
{| class = "wikitable"
! Skill !! Modifiers !! Prerequisite
! Skill !! Modifiers !! Prerequisite
|-
|-
| Unstoppable ||
| [[Unstoppable]] ||
* 10% increased Movement Speed
* 10% increased Movement Speed
* You cannot be slowed to below base speed
* You cannot be slowed to below base speed
Line 50: Line 50:
| Unflinching
| Unflinching
|}
|}
'''Unstoppable''' means you can be [[frozen]] and can still move and attack (and cast, etc) as normal.<ref name="Unstoppable"/>
==References==
{{reflist|refs=
<ref name="Unstoppable">{{cite web|author=Mark_GGG|date=November 22, 2015|title=Unstoppable question|url=https://www.pathofexile.com/forum/view-thread/1483085/page/1#p12091987|publisher=Official Path of Exile Forums|accessdate=November 23, 2015}}</ref>
}}

Revision as of 09:05, 7 March 2016

Juggernaut
What divides the conqueror to the conquered? Perseverance.
File:Juggernaut (Marauder).png
This page is about the Ascendancy class. For the passive skill, see Juggernaut (passive skill).

The Juggernaut is an Ascendancy class for Marauders.

Overview

The Juggernaut class revolves around defenses, providing physical damage reduction through armour and endurance charges, protection against slows and stuns, and accuracy.

Skills

Its notable passive skills are:

Skill Modifiers Prerequisite
Unstoppable
  • 10% increased Movement Speed
  • You cannot be slowed to below base speed
  • Movement Speed cannot be modified below base value
Undeniable
  • 10% increased Attack Speed
  • +1000 to Accuracy Rating
Unbreakable
  • Cannot be Stunned
  • Armour received from Body Armour is Doubled
Unyielding
  • 30% increased Damage while you have Fortify
  • 1.5% of Maximum Life Regenerated per second while you have Fortify
Unflinching
  • 20% chance to gain an Endurance Charge when you are Hit
  • +1 Maximum Endurance Charge
Unrelenting
  • 6% increased Damage per Endurance Charge
  • 8% reduced Elemental Damage Taken while at Maximum Endurance Charges
Unflinching