It That Fled: Difference between revisions
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| modifier = [[Modifier:MapMonsterReducedCurseEffect|60% Less Curse Effectiveness]] <br> [[Modifier:CannotBeSlowedBelowValueBosses|Cannot Be Fully Slowed]] <br> [[Modifier:ImmuneToKnockback|Immune To Knockback]] <br> [[Unwavering Stance|Unwavering]] | | modifier = [[Modifier:MapMonsterReducedCurseEffect|60% Less Curse Effectiveness]] <br> [[Modifier:CannotBeSlowedBelowValueBosses|Cannot Be Fully Slowed]] <br> [[Modifier:ImmuneToKnockback|Immune To Knockback]] <br> [[Unwavering Stance|Unwavering]] | ||
}} | }} | ||
'''{{PAGENAME}}''' is one of the 18 [[Immortal Syndicate]] members. | |||
==Note== | ==Note== |
Revision as of 20:25, 18 December 2018
It That Fled | |||
Level(s) | 1 - 82 | ||
Resistance(s) | 30% Fire 30% Cold 30% Lightning 15% Chaos | ||
Modifier(s) | 60% Less Curse Effectiveness Cannot Be Fully Slowed Immune To Knockback Unwavering |
It That Fled is one of the 18 Immortal Syndicate members.
Note
The flat damage values for the abilities are for Level 82 and vary by Level.
Abilities
Projectile Spell 1
- Deals 1073 to 1609 Physical Damage
- 20% of Physical Damage Converted to Chaos Damage
- Varies in number of projectiles
Projectile Spell 2
- Deals 922.7 to 1384 Physical Damage
- 20% of Physical Damage Converted to Chaos Damage
Geometry Spell
- Deals 2219 to 3329 Physical Damage
- 20% of Physical Damage Converted to Chaos Damage
Hand Slam
- Deals 2188 to 3281 Physical Damage
- 20% of Physical Damage Converted to Chaos Damage