Inevitability: Difference between revisions
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>BotK2 (ugpraded_from consistency) |
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{{Item | {{Item | ||
|rarity | |upgraded_from_set3_text = random {{c|unique|unique item}} | ||
|name | |rarity = Unique | ||
|class | |name = Inevitability | ||
|base_item | |class = Jewel | ||
|flavour_text | |base_item = Cobalt Jewel | ||
|help_text | |flavour_text = Izaro gave rise to Chitus.<br>Chitus gave rise to Voll.<br>None could know how it would end.<br>None could stop it. | ||
|explicit1 | |help_text = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | ||
|explicit2 | |explicit1 = FireDamagePercentUnique__10 | ||
|item_limit | |explicit2 = MagmaOrbThresholdJewel_1 | ||
|release_version | |item_limit = 2 | ||
|release_version = 2.6.0 | |||
|upgraded_from_set1_group1_notes = random {{c|unique|unique [[Jewel]]}} | |upgraded_from_set1_group1_notes = random {{c|unique|unique [[Jewel]]}} | ||
|upgraded_from_set1_group1_item_name = The Garish Power | |upgraded_from_set1_group1_item_name = The Garish Power | ||
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|upgraded_from_set2_group1_item_name = The Eye of the Dragon | |upgraded_from_set2_group1_item_name = The Eye of the Dragon | ||
|upgraded_from_set2_group1_amount = 10 | |upgraded_from_set2_group1_amount = 10 | ||
|upgraded_from_set3_group1_item_name = Jack in the Box | |upgraded_from_set3_group1_item_name = Jack in the Box | ||
|upgraded_from_set3_group1_amount = 4 | |upgraded_from_set3_group1_amount = 4 | ||
}} | }} | ||
'''Inevitability''' is a [[unique]] {{il|Cobalt Jewel}}. | '''Inevitability''' is a [[unique]] {{il|Cobalt Jewel}}. |
Revision as of 22:33, 16 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Inevitability is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
It is a threshold jewel that enhances Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 280%Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage
+(0-0.4) metres to radius
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining
Additional Effects From 1-20% Quality:
Chains +(0.1-2) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Item acquisition
Inevitability is drop disabled.
Version history
Version | Changes |
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2.6.0 |
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