Inevitability: Difference between revisions

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>BotK2
(Removing query stack size template)
>BotK2
(ugpraded_from consistency)
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{{Item
{{Item
|rarity                           = Unique
|upgraded_from_set3_text            = random {{c|unique|unique item}}
|name                             = Inevitability
|rarity                             = Unique
|class                           = Jewel
|name                               = Inevitability
|base_item                       = Cobalt Jewel
|class                               = Jewel
|flavour_text                     = Izaro gave rise to Chitus.<br>Chitus gave rise to Voll.<br>None could know how it would end.<br>None could stop it.
|base_item                           = Cobalt Jewel
|help_text                       = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
|flavour_text                       = Izaro gave rise to Chitus.<br>Chitus gave rise to Voll.<br>None could know how it would end.<br>None could stop it.
|explicit1                       = FireDamagePercentUnique__10
|help_text                           = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
|explicit2                       = MagmaOrbThresholdJewel_1
|explicit1                           = FireDamagePercentUnique__10
|item_limit                       = 2
|explicit2                           = MagmaOrbThresholdJewel_1
|release_version                 = 2.6.0
|item_limit                         = 2
|release_version                     = 2.6.0
|upgraded_from_set1_group1_notes    = random {{c|unique|unique [[Jewel]]}}
|upgraded_from_set1_group1_notes    = random {{c|unique|unique [[Jewel]]}}
|upgraded_from_set1_group1_item_name = The Garish Power
|upgraded_from_set1_group1_item_name = The Garish Power
Line 16: Line 17:
|upgraded_from_set2_group1_item_name = The Eye of the Dragon
|upgraded_from_set2_group1_item_name = The Eye of the Dragon
|upgraded_from_set2_group1_amount    = 10
|upgraded_from_set2_group1_amount    = 10
|upgraded_from_set3_group1_notes    = random {{c|unique|unique item}}
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_group1_amount    = 4  
|upgraded_from_set3_group1_amount    = 4
}}
}}
'''Inevitability''' is a [[unique]] {{il|Cobalt Jewel}}.
'''Inevitability''' is a [[unique]] {{il|Cobalt Jewel}}.

Revision as of 22:33, 16 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Inevitability is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

It is a threshold jewel that enhances Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 280%
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage
+(0-0.4) metres to radius
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining

Additional Effects From 1-20% Quality:
Chains +(0.1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Item acquisition

Inevitability is drop disabled.

Version history

Version Changes
2.6.0
  • Introduced to the game.