Imprint: Difference between revisions
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>BotK2 (Switching to base item template) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{Base item | {{Base item | ||
|rarity | |rarity = Normal | ||
|name | |name = Imprint | ||
|class | |class = Stackable Currency | ||
|size_x | |class_id = StackableCurrency | ||
|size_y | |size_x = 1 | ||
|tags | |size_y = 1 | ||
|metadata_id | |tags = currency, default | ||
|stack_size | |metadata_id = Metadata/Items/Currency/CurrencyImprint | ||
|description | |stack_size = 1 | ||
|help_text | |description = Restores an imprinted item onto the original | ||
|release_version | |help_text = Right click this item then left click on the imprinted original item to restore its modifiers. An imprint cannot be dropped or traded to other players. | ||
|release_version = 0.11.0 | |||
}} | }} | ||
Revision as of 16:10, 7 October 2018
Lua error in Module:Item2/core at line 546: attempt to index field '?' (a nil value).
Imprints are created when an Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state. is used on an item.
Version history
Version | Changes |
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2.0.0 |
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0.11.0 |
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