Heartbound Loop: Difference between revisions
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>Hellzstormer (Mechanic explanation when using 2 Heartbound Loop) |
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==Item mechanics== | ==Item mechanics== | ||
Equiping two Heartbound Loop will make you take 700 damage as a single hit. | Equiping two Heartbound Loop will make you take 700 [[physical damage]] as a single hit. | ||
==Version history== | ==Version history== |
Revision as of 08:24, 3 May 2016
Heartbound Loop
Moonstone RingRequires Level 20
+(15 to 25) to maximum Energy Shield(10 to 15) Life Regenerated per second
(20 to 40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Radius of Area Skills
350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream.
Moonstone RingRequires Level 20
+(15 to 25) to maximum Energy Shield(10 to 15) Life Regenerated per second
(20 to 40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Radius of Area Skills
350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream.
Heartbound Loop is a unique Moonstone RingMoonstone RingRequires Level 20+(15-25) to maximum Energy Shield.
Vendor: 4Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 10Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Item mechanics
Equiping two Heartbound Loop will make you take 700 physical damage as a single hit.
Version history
Version | Changes |
---|---|
2.0.0 |
|