Growth and Decay: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>13tayler13
mNo edit summary
>Vinibot
Line 3: Line 3:
'''Growth and Decay''' is a [[notable]] [[passive skill]] that grants increased [[damage over time]], additional damage over time multiplier and additional [[life]] [[regeneration]].
'''Growth and Decay''' is a [[notable]] [[passive skill]] that grants increased [[damage over time]], additional damage over time multiplier and additional [[life]] [[regeneration]].


==Version History==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.5.0}}
{{Version history table row|3.5.0}}
* Now also grants +8% to both Cold Damage Over Time Multiplier and Non-Ailment Chaos Damage over Time Multiplier
* Now also grants +8% to both Cold Damage Over Time Multiplier and Non-Ailment Chaos Damage over Time Multiplier
{{VersionHistoryRow|2.1.0}}
{{Version history table row|2.1.0}}
* Restored in 2.1.0 redesign of Witch/Shadow area.
* Restored in 2.1.0 redesign of Witch/Shadow area.
{{VersionHistoryRow|1.2.0}}
{{Version history table row|1.2.0}}
* Removed in redesign of Witch/Shadow area.
* Removed in redesign of Witch/Shadow area.
{{VersionHistoryRow|1.0.3}}
{{Version history table row|1.0.3}}
* New groups of passives have been added for Chaos Damage and Damage over Time.
* New groups of passives have been added for Chaos Damage and Damage over Time.
|}
|}

Revision as of 20:06, 19 October 2020

Growth and Decay
Notable Passive Skill
Regenerate 1% of Life per second
+12% to Damage over Time Multiplier [1]

Growth and Decay is a notable passive skill that grants increased damage over time, additional damage over time multiplier and additional life regeneration.

Version history

Version Changes
3.5.0
  • Now also grants +8% to both Cold Damage Over Time Multiplier and Non-Ailment Chaos Damage over Time Multiplier
2.1.0
  • Restored in 2.1.0 redesign of Witch/Shadow area.
1.2.0
  • Removed in redesign of Witch/Shadow area.
1.0.3
  • New groups of passives have been added for Chaos Damage and Damage over Time.