Frenzy charge: Difference between revisions

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The following skills consume '''Frenzy Charges''':
The following skills consume '''Frenzy Charges''':
*[[Discharge]]
*[[Discharge]]
*[[Flicker Strike]]


Some skills gain additional benefits from having active '''Frenzy Charges''':
Some skills gain additional benefits from having active '''Frenzy Charges''':

Revision as of 16:05, 8 August 2012

Some skills grant charges. Each charge lasts a short duration before it disappears. Gaining a charge resets the duration of all accumulated charges.

Frenzy Charges are related to the dexterity attribute and grant +5% attack speed and +5% cast speed per charge.

By default characters can have a maximum number of 3 active charges of each type at one time. This maximum can be increased by certain passive skills.

The following skills currently give Frenzy Charges:

The following skills consume Frenzy Charges:

Some skills gain additional benefits from having active Frenzy Charges: