Frenzy charge: Difference between revisions
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>UristMcDwarfy No edit summary |
>UristMcDwarfy No edit summary |
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The following skills consume '''Frenzy Charges''': | The following skills consume '''Frenzy Charges''': | ||
*[[Discharge]] | *[[Discharge]] | ||
Some skills gain additional benefits from having active Frenzy Charges: | |||
*[[Flicker Strike]] | |||
*[[Frenzy]] | |||
[[Category:Charges]] [[Category:Dexterity Skills]] | [[Category:Charges]] [[Category:Dexterity Skills]] |
Revision as of 17:13, 6 July 2012
Some skills grant charges. Each charge lasts a short duration before it disappears. Gaining a charge resets the duration of all accumulated charges.
Frenzy Charges are related to the dexterity attribute and grant +5% attack speed and +5% cast speed per charge.
By default characters can have a maximum number of 3 active charges of each type at one time. This maximum can be increased by certain passive skills.
The following skills currently give Frenzy Charges:
The following skills consume Frenzy Charges:
Some skills gain additional benefits from having active Frenzy Charges: