Slayer (Ascendant passive): Difference between revisions
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'''Slayer''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Slayer]] Ascendancy class. | '''Slayer''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Slayer]] Ascendancy class. | ||
This skill grants passive [[culling strike]], increased [[area of effect]] if you have killed in the past 4 seconds, and grants | This skill grants passive [[culling strike]], increased [[area of effect]] if you have killed in the past 4 seconds, and grants prevents physical damage from [[reflect]]. It also causes life leech effects to not get removed at full life (functioning identically to Slayer's [[Brutal Fervour]] node), but reduces the total amount of life recovered from each Leech. | ||
==Version history== | ==Version history== |
Revision as of 10:13, 8 February 2024
Slayer
Ascendancy Passive Skill
Life Leech effects are not removed when Unreserved Life is Filled
Culling Strike
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage [1]
Culling Strike
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage [1]
Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.
This skill grants passive culling strike, increased area of effect if you have killed in the past 4 seconds, and grants prevents physical damage from reflect. It also causes life leech effects to not get removed at full life (functioning identically to Slayer's Brutal Fervour node), but reduces the total amount of life recovered from each Leech.
Version history
Version | Changes |
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3.6.0 |
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3.2.0 |
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3.0.0 |
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2.3.0 |
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2.2.0 |
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