Skill:MonsterPunctureAtAnimationSpeedUnique: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 18: Line 18:
|static_stat5_id                        = global_bleed_on_hit
|static_stat5_id                        = global_bleed_on_hit
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|stat_text                              = Causes Bleeding
|stat_text                              = +(112-197)% more Damage with Bleeding<br>Causes Bleeding
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 9
|level1_level_requirement                = 9
|level1_attack_speed_multiplier          = 100
|level1_attack_speed_multiplier          = 100
|level1_stat_text                        = +112% more Damage with Bleeding
|level1_stat1_id                        = active_skill_bleeding_damage_+%_final
|level1_stat1_id                        = active_skill_bleeding_damage_+%_final
|level1_stat1_value                      = 112
|level1_stat1_value                      = 112
Line 27: Line 28:
|level2_level_requirement                = 30
|level2_level_requirement                = 30
|level2_attack_speed_multiplier          = 75
|level2_attack_speed_multiplier          = 75
|level2_stat_text                        = +155% more Damage with Bleeding
|level2_stat1_id                        = active_skill_bleeding_damage_+%_final
|level2_stat1_id                        = active_skill_bleeding_damage_+%_final
|level2_stat1_value                      = 155
|level2_stat1_value                      = 155
Line 32: Line 34:
|level3_level_requirement                = 60
|level3_level_requirement                = 60
|level3_attack_speed_multiplier          = 75
|level3_attack_speed_multiplier          = 75
|level3_stat_text                        = +197% more Damage with Bleeding
|level3_stat1_id                        = active_skill_bleeding_damage_+%_final
|level3_stat1_id                        = active_skill_bleeding_damage_+%_final
|level3_stat1_value                      = 197
|level3_stat1_value                      = 197
}}
}}

Latest revision as of 08:38, 9 December 2023

NamePuncture
Skill IdMonsterPunctureAtAnimationSpeedUnique
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
Two-Handed Sword
Rune Dagger
Level Req.(9-60)
Attack Speed(100%-75%) of base
Attack Damage120% of base
Effectiveness of Added Damage100%
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.
+(112-197)% more Damage with Bleeding
Causes Bleeding

MonsterPunctureAtAnimationSpeedUnique is the internal id of the skill Puncture.