Evasion and Energy Shield: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.1.0}}
{{Version history table row|2.1.0}}
* Evasion Rating increased from 8% to 10%.
* Evasion Rating increased from 8% to 10%.
{{VersionHistoryRow|1.2.0}}
{{Version history table row|1.2.0}}
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.  
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.  
{{VersionHistoryRow|0.11.0}}
{{Version history table row|0.11.0}}
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  
|}
|}

Revision as of 11:03, 17 October 2020

Evasion and Energy Shield
Passive Skill
10% increased Evasion Rating
4% increased maximum Energy Shield [1] [2]

10% increased Evasion Rating
5% increased maximum Energy Shield [1] [2] [3] [4] [5] [6] [7]

8% increased Evasion Rating
5% increased maximum Energy Shield [1] [2]

Evasion and Energy Shield is a basic passive skill that grants increased evasion rating and maximum energy shield.

Version history

Version Changes
2.1.0
  • Evasion Rating increased from 8% to 10%.
1.2.0
  • The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
0.11.0
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.