Ramako, Sun's Light: Difference between revisions

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<onlyinclude>{{fixme|Ramako, Sun's Light}}</onlyinclude>{{Passive skill box|Ramako, Sun's Light}}
<onlyinclude>{{fixme|Ramako, Sun's Light}}</onlyinclude>{{Passive skill box|Ramako, Sun's Light}}


'''Ramako, Sun's Light''' is a notable [[Ascendancy passive skill]] for the [[Chieftain]]. It grants chance to [[ignite]], fire [[penetration]], and added fire [[damage over time]] multiplier.
'''Ramako, Sun's Light''' is a notable [[Ascendancy passive skill]] for the [[Chieftain]]. It causes nearby enemies to have 0% [[fire resistance]] against [[damage over time]] while you are stationary.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.22.0|
* Reworked. Old mods listed below:
** {{c|mod|Damage Penetrates 15% Fire Resistance}}
** {{c|mod|25% chance to Ignite}}
** {{c|mod|+25% to Fire Damage over Time Multiplier}}
}}
{{Version history table row|3.8.0|
{{Version history table row|3.8.0|
* No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier.
* No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier.

Revision as of 16:22, 11 August 2023

Template:Fixme

Ramako, Sun's Light
Ascendancy Notable Passive Skill
Nearby Enemy Monsters' Fire Resistance against
Damage over Time is -20% while you are Stationary [1]

Ramako, Sun's Light is a notable Ascendancy passive skill for the Chieftain. It causes nearby enemies to have 0% fire resistance against damage over time while you are stationary.

Version history

Version Changes
3.22.0
  • Reworked. Old mods listed below:
    • Damage Penetrates 15% Fire Resistance
    • 25% chance to Ignite
    • +25% to Fire Damage over Time Multiplier
3.8.0
  • No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier.
3.7.0
  • Has been completely reworked. Now grants 25% chance to Ignite, 15% more burning damage, and causes damage to penetrate 15% fire resistance. No longer has a prerequisite.
3.2.0
  • No longer requires that you take Ngamahu, Flame's Advance. Instead requires Tawhoa, Forest's Strength. The small passive leading to the notable no longer grants 10% increased Fire Damage, and instead grants 15% increased Endurance Charge duration. The notable has been completely reworked, and now grants: +100% Fire Resistance, 1% of Life Regenerated per second, 10% of Physical Damage from Hits taken as Fire Damage, 2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently, Unaffected by Ignite.
2.3.0
  • Chance to gain an endurance charge from killing a burning enemy increased from 10% to 20%. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.2.0
  • Added to the game.

ru:Рамако, свет солнца