Frigid Wake: Difference between revisions

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{{Passive skill box|Frigid Wake}}
{{Passive skill box|Frigid Wake}}


'''Frigid Wake''' is a notable [[Ascendancy passive skill]] for the [[Occultist]]. It grants more [[cold damage]], [[chill]] and [[freeze]] immunity. It also periodically freezes nearby chilled enemies and causes nearby chilled enemies to deal less damage with hits.
'''Frigid Wake''' is a notable [[Ascendancy passive skill]] for the [[Occultist]]. It grants more [[cold damage]], [[chill]] and [[freeze]] immunity. It also periodically freezes nearby non-frozen enemies and causes nearby chilled enemies to deal less damage with hits.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.22.0|
* No longer has "Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds" or "Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds." It now has "Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.6 seconds."
}}
{{Version history table row|3.13.0|
{{Version history table row|3.13.0|
* Added {{c|mod|15% more Cold Damage}}
* Added {{c|mod|15% more Cold Damage}}

Revision as of 13:38, 11 August 2023

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Frigid Wake
Ascendancy Notable Passive Skill
15% more Cold Damage
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits [1]

Frigid Wake is a notable Ascendancy passive skill for the Occultist. It grants more cold damage, chill and freeze immunity. It also periodically freezes nearby non-frozen enemies and causes nearby chilled enemies to deal less damage with hits.

Version history

Version Changes
3.22.0
  • No longer has "Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds" or "Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds." It now has "Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.6 seconds."
3.13.0
  • Added 15% more Cold Damage
  • Removed +20% to Cold Damage over Time Multiplier
3.5.0
  • Introduced to the game.

ru:Морозный след