Clever Construction: Difference between revisions
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(→Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.) |
Niightybot (talk | contribs) m ({{Undocumented}}) |
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{{Version history table row|3.16.0| | {{Version history table row|3.16.0| | ||
* Give all Traps and Mines the damage immunity from the Clever Construction Notable Passive as a built-in effect, for a shorter time. Give a Trap and Mine Mastery option that gives your Traps or Mines full damage immunity: | * Give all Traps and Mines the damage immunity from the Clever Construction Notable Passive as a built-in effect, for a shorter time. Give a Trap and Mine Mastery option that gives your Traps or Mines full damage immunity: | ||
* | * {{Undocumented}} No longer grants {{c|mod|Traps cannot be Damaged for 5 seconds after being Thrown}}, {{c|mod|Mines cannot be Damaged for 5 seconds after being thrown}}, {{c|mod|20% increased Trap Damage}} or {{c|mod|20% increased Mine Damage}}. Instead, it now grants {{c|mod|10% Chance for Traps to Trigger an additional time}}. | ||
}} | }} | ||
{{Version history table row|2.1.0| | {{Version history table row|2.1.0| |
Revision as of 09:37, 10 March 2023
Clever Construction
Notable Passive Skill
10% Chance for Traps to Trigger an additional time [1]
Clever Construction is a notable passive skill that grants a chance for traps to trigger an additional time.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Sepia Oil | Azure Oil | Crimson Oil | Clever Construction | 10% Chance for Traps to Trigger an additional time |
Version history
Version | Changes |
---|---|
3.16.0 |
|
2.1.0 |
|
1.2.0 |
|