Elemental Equilibrium: Difference between revisions
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* An area skill like {{sl|Ice Nova}} sets up enemies for a high-damage skill like {{sl|Lightning Arrow}} | * An area skill like {{sl|Ice Nova}} sets up enemies for a high-damage skill like {{sl|Lightning Arrow}} | ||
* Use two {{sl|Cleave}} gems and link each to {{sl|Added Fire Damage}}, {{sl|Added Cold Damage}}, or {{sl|Added Lightning Damage}} | * Use two {{sl|Cleave}} gems and link each to {{sl|Added Fire Damage}}, {{sl|Added Cold Damage}}, or {{sl|Added Lightning Damage}} | ||
==Location== | |||
'''Elemental Equilibrium''' is located in the center of the tree, just above the Scion's starting area. | |||
{| class="wikitable sortable" style="text-align: center;" | |||
!Class | |||
!Distance from start | |||
|- | |||
|[[Scion]]||8 | |||
|- | |||
|[[Templar]]||9 | |||
|- | |||
|[[Witch]]||10 | |||
|- | |||
|[[Marauder]]||14 | |||
|- | |||
|[[Shadow]]||16 | |||
|- | |||
|[[Duelist]]||19 | |||
|- | |||
|[[Ranger]]||21 | |||
|} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Keystone passive skills]] | [[Category:Keystone passive skills]] |
Revision as of 13:14, 1 December 2013
Elemental Equilibrium is a keystone passive skill.
Multiple EE strikes will overwrite each other. The effect lasts 5 seconds or until being overwritten.
If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances.[1]
Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE.[2]
Example Uses
As long as you are careful to not use the same element twice in a row, EE can greatly boost damage. Try to use a combination of skills that alternates between two elements or cycles through all three:
- Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page) + Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page) is a basic example - An area skill like Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Nova". Please choose only one of the following ids:
BeyondDemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
TormentDaemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page) sets up enemies for a high-damage skill like Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Arrow". Please choose only one of the following ids:
LightningArrowRoyale - 50% of Physical Damage Converted to Lightning Damage, (1-2) to (5-39) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-145)% more Damage, (10-19)% increased Effect of Lightning Ailments (page)
LightningArrow - 50% of Physical Damage Converted to Lightning Damage, (1-9) to (13-179) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-290)% more Damage (page) - Use two Module Error: Too many skills found with q_where = skill.active_skill_name="Cleave". Please choose only one of the following ids:
BreachBossCleavePhysical - N/A (page)
ArakaaliCleave - N/A (page) gems and link each to Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage", Module Error: No skills found with q_where = skill.active_skill_name="Added Cold Damage", or Module Error: No skills found with q_where = skill.active_skill_name="Added Lightning Damage"
Location
Elemental Equilibrium is located in the center of the tree, just above the Scion's starting area.
Class | Distance from start |
---|---|
Scion | 8 |
Templar | 9 |
Witch | 10 |
Marauder | 14 |
Shadow | 16 |
Duelist | 19 |
Ranger | 21 |
References
- ↑ Chris (January 23, 2013 2:31 AM). "0.10.0 Patch Notes". Path of Exile Forum. Retrieved July 27, 2013.
- ↑ Mark_GGG (July 16, 2012 3:30 AM). "Elemental Equilibrium". Path of Exile Forum. Retrieved April 2, 2013.