Master Sapper: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
* (Undocumented): No longer grants {{c|mod|20% increased Trap Trigger Area of Effect}}. | * (Undocumented): No longer grants {{c|mod|20% increased Trap Trigger Area of Effect}}. | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|2.6.0| | |||
* All of the increases to trap trigger radius and mine detonation radius have also been changed to increased area of effect. As a result, all of these values have been doubled on the passive tree. | * All of the increases to trap trigger radius and mine detonation radius have also been changed to increased area of effect. As a result, all of these values have been doubled on the passive tree. | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
*Now grants {{c|mod|15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy}}. | *Now grants {{c|mod|15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy}}. | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* The Ranger and Shadow sections of the passive skill tree have been substantially reworked. | * The Ranger and Shadow sections of the passive skill tree have been substantially reworked. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 11:19, 25 July 2022
Master Sapper
Notable Passive Skill
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]
Can have up to 2 additional Traps placed at a time
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]
Master Sapper is a notable passive skill that grants increased damage. It also raises the active trap limit by two and grants a chance to gain a frenzy charge whenever a trap is triggered.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
![]() ![]() | ![]() ![]() | ![]() ![]() | Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
Version history
Version | Changes |
---|---|
3.16.0 |
|
2.6.0 |
|
2.2.0 |
|
2.1.0 |
|
1.2.0 |
|