Passive Skill:Affliction~notable~heavy~trauma: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|icon                                = CurseEffectNotable
|icon                                = CurseEffectNotable
|stat1_id                            = vulnerability_curse_effect_+%
|stat1_id                            = vulnerability_curse_effect_+%
|stat1_value                        = 25
|stat1_value                        = 40
|stat2_id                            = physical_damage_+%
|stat2_id                            = physical_damage_+%
|stat2_value                        = 15
|stat2_value                        = 15
|stat_text                          = 25% increased [[Vulnerability]] [[Curse]] Effect<br>15% increased [[Physical Damage]]
|stat_text                          = 40% increased [[Vulnerability]] [[Curse]] Effect<br>15% increased [[Physical Damage]]
}}
}}

Revision as of 15:05, 11 November 2021

Exploit Weakness
Notable Passive Skill
Idaffliction_notable_heavy_trauma
Integer Id42601
40% increased Vulnerability Curse Effect
15% increased Physical Damage
The correct title of this page is affliction_notable_heavy_trauma. It appears incorrectly here due to technical restrictions.

affliction_notable_heavy_trauma is the internal id for the Exploit Weakness passive skill.

Stats
#Stat IdValue
1vulnerability_curse_effect_+%40
2physical_damage_+%15