Passive Skill:Affliction~notable~heavy~trauma: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|icon = CurseEffectNotable | |icon = CurseEffectNotable | ||
|stat1_id = vulnerability_curse_effect_+% | |stat1_id = vulnerability_curse_effect_+% | ||
|stat1_value = | |stat1_value = 40 | ||
|stat2_id = physical_damage_+% | |stat2_id = physical_damage_+% | ||
|stat2_value = 15 | |stat2_value = 15 | ||
|stat_text = | |stat_text = 40% increased [[Vulnerability]] [[Curse]] Effect<br>15% increased [[Physical Damage]] | ||
}} | }} |
Revision as of 15:05, 11 November 2021
Exploit Weakness
Notable Passive Skill
Id | affliction_notable_heavy_trauma |
---|---|
Integer Id | 42601 |
The correct title of this page is affliction_notable_heavy_trauma. It appears incorrectly here due to technical restrictions.
affliction_notable_heavy_trauma is the internal id for the Exploit Weakness passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | vulnerability_curse_effect_+% | 40 |
2 | physical_damage_+% | 15 |