Ghost Dance: Difference between revisions
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0}} | {{Version history table row|3.16.0}} | ||
* No longer grants 3% reduced Damage taken per Ghost Shroud | * No longer grants 3% reduced Damage taken per Ghost Shroud. | ||
* Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 3% of your Evasion Rating (from 5%). | * Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 3% of your Evasion Rating (from 5%). | ||
* You cannot Recover Energy Shield to above Evasion Rating. | * You cannot Recover Energy Shield to above Evasion Rating. |
Revision as of 19:32, 5 November 2021
Ghost Dance
Keystone
Cannot Recover Energy Shield to above Evasion Rating
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1]
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1]
Surround yourself with the dead,
so that you may avoid joining them.
A former Ascendancy Notable for the Trickster, Ghost Dance is a keystone on the passive tree. It generates a Ghost Shroud every two seconds, up to a maximum of three Ghost Shrouds. When hit, a Ghost Shroud is removed and recovers energy shield equal to a percentage of your evasion rating. This skill also grants damage reduction per Ghost Shroud on you.
Mechanics
The character must be hit in order for a Ghost Shroud to recover energy shield. This means that defensive mechanics that negate hits, such as evasion, dodge and blocking, will prevent Ghost Shrouds from recovering energy shield when hits are negated. This is true even if the negated hit still deals damage, as would be the case with a hit blocked by a character with Glancing Blows.
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.13.0 |
|
3.8.0 |
|
3.7.0 |
|
3.6.5 |
|
3.6.0 |
|
3.2.0 |
|
2.2.0 |
|