Modifier:TemporalChainsReservationCostUnique~~1: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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|required_level = 1 | |required_level = 1 | ||
|mod_type = TemporalChainsReservationCost | |mod_type = TemporalChainsReservationCost | ||
|stat_text = [[Temporal Chains]] has 100% reduced | |stat_text = [[Temporal Chains]] has 100% reduced Reservation if Cast as an Aura | ||
|stat1_id = temporal_chains_mana_reservation_+% | |stat1_id = temporal_chains_mana_reservation_+% | ||
|stat1_min = -100 | |stat1_min = -100 | ||
|stat1_max = -100 | |stat1_max = -100 | ||
|tags = | |tags = caster, curse | ||
|sell_price1_name = Alchemy Shard | |sell_price1_name = Alchemy Shard | ||
|sell_price1_amount = 4 | |sell_price1_amount = 4 | ||
}} | }} |
Revision as of 13:42, 19 October 2021
Mod ID | TemporalChainsReservationCostUnique__1 |
---|---|
Name | |
Groups | |
Mod type | TemporalChainsReservationCost |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | Temporal Chains has 100% reduced Reservation if Cast as an Aura |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | caster, curse |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | temporal_chains_mana_reservation_+% | -100 | -100 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
4 | Alchemy Shard |
The correct title of this page is TemporalChainsReservationCostUnique__1. It appears incorrectly here due to technical restrictions.
TemporalChainsReservationCostUnique__1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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Solstice VigilSolstice Vigil Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage +(50-70) to maximum Life Regenerate (8-10) Mana per second Temporal Chains has no Reservation if Cast as an Aura Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique EnemyTime, like light, can be refracted into all its myriad colours. The first shade is beautiful, but the last will drive the unwary insane. |