Storm Weaver: Difference between revisions

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(anointment table, 3.11 version history)
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'''Storm Weaver''' is a [[notable passive skill]] that grants increased [[cold damage]], increased [[lightning damage]], increased [[mana regeneration]] rate, and increased effect of non-damaging [[ailment]]s on enemies.
'''Storm Weaver''' is a [[notable passive skill]] that grants increased [[cold damage]], increased [[lightning damage]], increased [[mana regeneration]] rate, and increased effect of non-damaging [[ailment]]s on enemies.
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "cold_lightning_damage_notable1926"
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.11.0}}
* (Undocumented) Now grants {{c|mod|30% increased Cold Damage}} (up from 25%), {{c|mod|30% increased Lightning Damage}} (up from 25%), and {{c|mod|20% increased Effect of Non-Damaging Ailments}} (up from 15%).
{{Version history table row|3.0.0}}
{{Version history table row|3.0.0}}
* Now also grants 10% increased Chill Effect.
* Now also grants 10% increased Chill Effect.

Revision as of 20:14, 5 October 2021

Storm Weaver
Notable Passive Skill
Enemies Shocked or Frozen by you take 5% increased Elemental Damage
25% increased Cold Damage
25% increased Lightning Damage [1]

Storm Weaver is a notable passive skill that grants increased cold damage, increased lightning damage, increased mana regeneration rate, and increased effect of non-damaging ailments on enemies.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilCrimson OilBlack OilStorm Weaver
Enemies Shocked or Frozen by you take 5% increased Elemental Damage
25% increased Cold Damage
25% increased Lightning Damage

Version history

Version Changes
3.11.0
  • (Undocumented) Now grants 30% increased Cold Damage (up from 25%), 30% increased Lightning Damage (up from 25%), and 20% increased Effect of Non-Damaging Ailments (up from 15%).
3.0.0
  • Now also grants 10% increased Chill Effect.
  • Now also grants 10% increased Shock Effect.
1.3.0
  • Added to the Passive Skill Tree.