Passive Skill:AscendancyAscendant35: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|stat3_value                        = 1
|stat3_value                        = 1
|stat4_id                            = accuracy_rating_+%
|stat4_id                            = accuracy_rating_+%
|stat4_value                        = 100
|stat4_value                        = 50
|stat5_id                            = no_extra_bleed_damage_while_moving
|stat5_id                            = no_extra_bleed_damage_while_moving
|stat5_value                        = 1
|stat5_value                        = 1
|stat_text                          = Projectiles Pierce 2 additional Targets<br>Projectiles gain Damage as they travel farther, dealing up<br />to 50% increased Damage with [[Hit|Hits]] to targets<br>[[Skill|Skills]] fire an additional Projectile<br>100% increased Global [[Accuracy Rating]]<br>Moving while Bleeding doesn't cause you to take extra Damage
|stat_text                          = Projectiles Pierce 2 additional Targets<br>Projectiles gain Damage as they travel farther, dealing up<br />to 50% increased Damage with [[Hit|Hits]] to targets<br>[[Skill|Skills]] fire an additional Projectile<br>50% increased Global [[Accuracy Rating]]<br>Moving while Bleeding doesn't cause you to take extra Damage
|connections                        = AscendancyAscendant26
|connections                        = AscendancyAscendant26
}}
}}

Revision as of 20:10, 7 June 2019

Deadeye
Ascendancy Passive Skill
IdAscendancyAscendant35
Integer Id34567
Reminder Text(You can only take one of the three Ranger Ascendancy passives)
Ascendancy ClassAscendant
Connections
Projectiles Pierce 2 additional Targets
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
50% increased Global Accuracy Rating
Moving while Bleeding doesn't cause you to take extra Damage

AscendancyAscendant35 is the internal id for the Deadeye passive skill.

Stats
#Stat IdValue
1projectile_base_number_of_targets_to_pierce2
2projectile_damage_+%_max_as_distance_travelled_increases50
3number_of_additional_projectiles1
4accuracy_rating_+%50
5no_extra_bleed_damage_while_moving1