Guide:Frequently asked questions: Difference between revisions

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Yes, it affects every skill in the link.
Yes, it affects every skill in the link.


====Does this support work with this skill?====
====Does support x work with skill y?====
As a general rule, the keywords of the support gem need to be included in the skill gem. ([[Keyword|Keywords]] are the category words near the top of the mouseover description, such as "Attack" or "Projectile".) Exceptions are the words "Fire", "Cold", "Lightning", and "Chaos"; supports like [[Added Fire Damage]] affect any damage-dealing skill. "Bow" is also equivalent to "Projectile". Below are answers to common questions:
As a general rule, the keywords of the support gem need to be included in the skill gem. ([[Keyword|Keywords]] are the category words near the top of the mouseover description, such as "Attack" or "Projectile".) Exceptions are the words "Fire", "Cold", "Lightning", and "Chaos"; supports like [[Added Fire Damage]] affect any damage-dealing skill. "Bow" is also equivalent to "Projectile". Below are answers to common questions:


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*[[Increased Duration]] won't make charges gained from skills last longer. It only affects the skill itself, which is instantaneous.  
*[[Increased Duration]] won't make charges gained from skills last longer. It only affects the skill itself, which is instantaneous.  


==Miscellaneous==
==Unsorted==


====How do I quickly move items between inventory, stash, and vendor screens?====
====How do I quickly move items between inventory, stash, and vendor screens?====
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====How can I check frame rate/latency/etc?====
====How can I check frame rate/latency/etc?====
Press F1
Press F1
====How do I change difficulty?====
After you finish the game on Normal your character unlocks Cruel, which covers the three acts again at higher levels with tougher monsters. Finishing Cruel unlocks Merciless, and finishing Merciless unlocks the [[Eternal Library]] where [[Maps]] can be played. Note that you unlock difficulties for each character - new characters always start in Normal.
Characters get '''-20%''' to all resistances in Cruel, which changes to '''-60%''' in Merciless. There is also an experience penalty for dying of 7.5% of level progress lost in Cruel and 15% in Merciless.
====What are local and global modifiers?====
====How do flasks work?====
====What's the difference between attacks and spells?====
====How do skill gems get experience?====
====Do gems in my second weapon set gain experience when I'm not using them?====
Yes, which is convenient if you need to level something.
====What are the differences between classes?====
Starting stats, your starting position on the [[Passive Skills|skill tree]], and your [[Quest Rewards|quest rewards]]. Gameplay is otherwise the same (there are no class restrictions, etc). All classes start with 50 base life, 40 base mana, and 53 base evasion.
====Do stats increase when I level up?====
Base life increases by 6, base mana increases by 4, and base evasion increases by 3. Strength/Dexterity/Intelligence must be increased with [[Passive Skills|passive skills]] or items.
====What do attributes do?====
{| class="wikitable"
|-
|Strength || +0.5 life and +0.2% melee physical damage per point
|-
|Dexterity || +2 accuracy and +0.2% evasion per point
|-
|Intelligence || +0.5 mana and +0.2% energy shield per point
|}
Items and skills can also have attribute requirements.
====What does "itemlevel" mean?====
Though it isn't shown on the mouseover description all items have an [[Item Level|item level]], which affects the [[Modifiers|modifiers]] that can be added as well as the number of sockets. There are three ways to find the item level of something:
* Pick up the item with the cursor, and type the ''/itemlevel'' command into the [[chat box]]. The item level will appear in chat.
* With the trade screen open, hold down the '''ALT''' key while hovering over an item in the trade panel. The item level will be shown near the mouse cursor.
* Hover with the mouse over an item linked in chat, and press '''CTRL+C'''. This will copy the complete item information to your clipboard, including item level.
Items dropped from chests or normal(white) enemies have the item level of the area you are in. Items from magic(blue) enemies are one level higher than the area, and items from rare(yellow) or unique(orange) enemies are two levels higher.
====Are there penalties for being over/underleveled?====
====How do item rarity/item quantity work?====
====Blue items can only have two modifiers, why does mine have three?====
====What affects item sockets and links?====
====What bonus does dual wielding give?====
+10% attack speed bonus, and a 15% chance to block.
====Are there caps on any stats?====
*Resistances are normally capped at 75%, but this can be increased by things like [[Purity]] or [[Flasks]].
*The physical damage reduction from armor is capped at 90%.
*Chance to hit cannot go higher than 95% or lower than 5%. The exception is [[Resolute Technique]].
*Chance to block is capped at 75%.
*Critical hit chance cannot go higher than 95% or lower than 5%.
====What's the difference between "increased" and "more"?====
====Do I have to crit to inflict status effects?====
Shocked: 276ms per 1% max life dealt as lightning
Chilled: 138ms per 1% max life dealt as cold
Frozen: 100ms per 1% max life dealt as cold
Burning: 4 seconds
These times are capped at 1/3 max life. If you have [[Chaos Inoculation]], the calculation uses the max life you would normally have.
====What do charges do?====
====Is there a waypoint here?====
====How do I reset an instance or join a specific instance?====

Revision as of 06:12, 2 May 2013

This page is intended to provide useful information not covered in the official FAQ or the first post of the new player forum thread. Global chat tends to see the same questions repeated, so feel free to direct people here and add questions/answers of your own. (Make sure your information is correct!)

Chat

How do I link items in chat?

Ctrl-Alt-Click (If the chat window isn't open already, this will open it)

What's the shortcut to reply to whispers?

Ctrl-Enter

Chat commands

/itemlevel displays the item level of an item held by the cursor
/ladder shows the top ten characters on the current ladder
/played displays how long you have played the current character
/age displays how long ago you created the current character
/deaths displays how many times the current character has died
/destroy deletes an item held by the cursor
/bug reports a bug and gives you the report reference number
/passives displays how many skill points you have earned
/whois displays a character's level, class, location, and whether they are currently online.
/ignore adds someone to your ignore list
/unignore removes someone from your ignore list
/clear_ignore_list removes everyone from your ignore list
/invite invites someone to your party
/friend sends a friend invitation to someone

Skills

Can you link multiples of one support gem to a skill?

Yes, but they don't stack. Only the highest level gem will take effect.

Can a support gem affect more than one skill?

Yes, it affects every skill in the link.

Does support x work with skill y?

As a general rule, the keywords of the support gem need to be included in the skill gem. (Keywords are the category words near the top of the mouseover description, such as "Attack" or "Projectile".) Exceptions are the words "Fire", "Cold", "Lightning", and "Chaos"; supports like Added Fire Damage affect any damage-dealing skill. "Bow" is also equivalent to "Projectile". Below are answers to common questions:

Unsorted

How do I quickly move items between inventory, stash, and vendor screens?

Ctrl-Click

How can I check frame rate/latency/etc?

Press F1

How do I change difficulty?

After you finish the game on Normal your character unlocks Cruel, which covers the three acts again at higher levels with tougher monsters. Finishing Cruel unlocks Merciless, and finishing Merciless unlocks the Eternal Library where Maps can be played. Note that you unlock difficulties for each character - new characters always start in Normal.

Characters get -20% to all resistances in Cruel, which changes to -60% in Merciless. There is also an experience penalty for dying of 7.5% of level progress lost in Cruel and 15% in Merciless.

What are local and global modifiers?

How do flasks work?

What's the difference between attacks and spells?

How do skill gems get experience?

Do gems in my second weapon set gain experience when I'm not using them?

Yes, which is convenient if you need to level something.

What are the differences between classes?

Starting stats, your starting position on the skill tree, and your quest rewards. Gameplay is otherwise the same (there are no class restrictions, etc). All classes start with 50 base life, 40 base mana, and 53 base evasion.

Do stats increase when I level up?

Base life increases by 6, base mana increases by 4, and base evasion increases by 3. Strength/Dexterity/Intelligence must be increased with passive skills or items.

What do attributes do?

Strength +0.5 life and +0.2% melee physical damage per point
Dexterity +2 accuracy and +0.2% evasion per point
Intelligence +0.5 mana and +0.2% energy shield per point

Items and skills can also have attribute requirements.

What does "itemlevel" mean?

Though it isn't shown on the mouseover description all items have an item level, which affects the modifiers that can be added as well as the number of sockets. There are three ways to find the item level of something:

  • Pick up the item with the cursor, and type the /itemlevel command into the chat box. The item level will appear in chat.
  • With the trade screen open, hold down the ALT key while hovering over an item in the trade panel. The item level will be shown near the mouse cursor.
  • Hover with the mouse over an item linked in chat, and press CTRL+C. This will copy the complete item information to your clipboard, including item level.

Items dropped from chests or normal(white) enemies have the item level of the area you are in. Items from magic(blue) enemies are one level higher than the area, and items from rare(yellow) or unique(orange) enemies are two levels higher.

Are there penalties for being over/underleveled?

How do item rarity/item quantity work?

Blue items can only have two modifiers, why does mine have three?

What affects item sockets and links?

What bonus does dual wielding give?

+10% attack speed bonus, and a 15% chance to block.

Are there caps on any stats?

  • Resistances are normally capped at 75%, but this can be increased by things like Purity or Flasks.
  • The physical damage reduction from armor is capped at 90%.
  • Chance to hit cannot go higher than 95% or lower than 5%. The exception is Resolute Technique.
  • Chance to block is capped at 75%.
  • Critical hit chance cannot go higher than 95% or lower than 5%.

What's the difference between "increased" and "more"?

Do I have to crit to inflict status effects?

Shocked: 276ms per 1% max life dealt as lightning Chilled: 138ms per 1% max life dealt as cold Frozen: 100ms per 1% max life dealt as cold Burning: 4 seconds These times are capped at 1/3 max life. If you have Chaos Inoculation, the calculation uses the max life you would normally have.

What do charges do?

Is there a waypoint here?

How do I reset an instance or join a specific instance?