Body armour: Difference between revisions
>Vinifera7 m (reworked templating; need to explicitly declare defensive value columns now) |
m (reworked templating; need to explicitly declare defensive value columns now) |
Revision as of 14:45, 23 November 2013
Body Armours and Shields have inherent Movement Speed penalties. In general, all STR and STR/INT Body Armours come with an '8% reduced Movement Speed' penalty and all other Body Armours have a '4% reduced Movement Speed' penalty.
Armour Chests (Strength)
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Evasion Chests (Dexterity)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Energy Shield Chests (Intelligence)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Armour/Evasion Chests (Strength/Dexterity)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Armour/Energy Shield Chests (Strength/Intelligence)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Energy Shield/Evasion Chests (Dexterity/Intelligence)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).