Shield: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Beyeswhite
>Evil4Zerggin
No edit summary
Line 1: Line 1:
'''Shields''' offer additional defenses and a chance to [[Blocking|block]]. Only one shield may be equipped at a time, in the offhand slot.
'''Shields''' offer additional defenses and a chance to [[Blocking|block]]. Only one shield may be equipped at a time, in the offhand slot. Using a shield imposes a 3% movement penalty.


Shields and [[Body Armour]]s have inherent [[Movement Speed]] penalties. In general, all STR [[Shield]]s come with an '6% reduced Movement Speed' penalty and all other [[Shield]]s have a '3% reduced Movement Speed' penalty.
== Summary ==
 
{| class = "wikitable sortable"
! Shield type !! Attributes !! Block chance !! Implicit
|-
| Tower Shield || [[Image:StrengthIcon_small.png]] || 24%-30% || None
|-
| Buckler || [[Image:DexterityIcon_small.png]] || 26-32% || None
|-
| Spirit Shield || [[Image:IntelligenceIcon_small.png]] || 24-30% || {{c|mod|0-15% increased spell damage}}
|-
| Round Shield || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 24-28% || {{c|mod|0-180% increased block recovery}}
|-
| Kite Shield || [[Image:StrengthIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 24-28% || {{c|mod|+4-12% to all elemental resistances}}
|-
| Spiked Shield || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 24-30% || {{c|mod|Reflects (2-5 to 221-260) physical damage to Melee attackers}}
|}


==Tower shields==
==Tower shields==

Revision as of 22:32, 24 September 2014

Shields offer additional defenses and a chance to block. Only one shield may be equipped at a time, in the offhand slot. Using a shield imposes a 3% movement penalty.

Summary

Shield type Attributes Block chance Implicit
Tower Shield 24%-30% None
Buckler 26-32% None
Spirit Shield 24-30% 0-15% increased spell damage
Round Shield 24-28% 0-180% increased block recovery
Kite Shield 24-28% +4-12% to all elemental resistances
Spiked Shield 24-30% Reflects (2-5 to 221-260) physical damage to Melee attackers

Tower shields

Tower shields require strength to equip and provide additional armour rating.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Bucklers

Bucklers require dexterity to equip and provide additional evasion rating.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Spirit shields

Spirit shields require intelligence to equip and provide additional energy shield. Most also have an implicit increased spell damage mod.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Round shields

Round shields require a combination of strength and dexterity to equip and provide additional armour and evasion rating. Most also have an implicit increased block recovery mod.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Kite shields

Kite shields require a combination of strength and intelligence to equip and provide additional armour rating and energy shield. Most also have an implicit elemental resistance mod.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Spiked shields

Spiked shields require a combination of dexterity and intelligence to equip and provide additional evasion rating and energy shield. They also have an implicit "damage reflect" mod.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Shield passives

Basic Passives for Shields include:

Notables Passives for Shields include: Template:Passive table

Keystone Passives for Shields include: Template:Passive table