Raider (Ascendant passive): Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
* Raider Passive Point: No longer has 10% chance to Dodge Attack Hits, it now has 20% chance to Suppress Spell Damage.
{{Version history table row|3.2.0}}
{{Version history table row|3.2.0}}
* Added {{c|mod|20% increased Attack Damage}}.
* Added {{c|mod|20% increased Attack Damage}}.

Revision as of 16:21, 15 October 2021

Raider
Ascendancy Passive Skill
10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
You have Onslaught while on full Frenzy Charges
10% increased Movement Speed
+20% chance to Suppress Spell Damage
Phasing [1]

Raider is an Ascendancy passive skill for the Ascendant based on the Raider Ascendancy Class.

This passive grants increased attack damage, movement speed, dodge chance, a chance to generate a frenzy charge when you hit a rare or unique enemy, and Onslaught at full frenzy charges.

Version history

Version Changes
3.16.0
  • Raider Passive Point: No longer has 10% chance to Dodge Attack Hits, it now has 20% chance to Suppress Spell Damage.
3.2.0
  • Added 20% increased Attack Damage.
3.0.0
  • The Ascendant's Raider skill now grants a 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy (rather than on kill) and 10% increased Movement Speed (rather than 25% chance to avoid elemental status ailments).
2.3.0
  • Dodge chance increased from 2% to 4%.
2.2.0
  • Added to the game.