Raider (Ascendant passive): Difference between revisions

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| ascendancyclass        = Ascendant
| ascendancyclass        = Ascendant
| bonuses                =
| bonuses                =
* 20% increased Attack Damage
* 10% increased Movement Speed
* 10% increased Movement Speed
* 4% chance to Dodge Attacks
* 4% chance to Dodge Attacks
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'''Raider''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Raider]] Ascendancy Class.
'''Raider''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Raider]] Ascendancy Class.


This passive grants increased [[movement speed]], [[dodge]] chance, a chance to generate a [[frenzy charge]] when you hit a rare or unique enemy, and [[Onslaught]] at full frenzy charges.
This passive grants increased [[attack]] damage, [[movement speed]], [[dodge]] chance, a chance to generate a [[frenzy charge]] when you hit a rare or unique enemy, and [[Onslaught]] at full frenzy charges.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Added {{c|mod|20% increased Attack Damage}}.
{{VersionHistoryRow|3.0.0}}
{{VersionHistoryRow|3.0.0}}
* The Ascendant's Raider skill now grants a 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy (rather than on kill) and 10% increased Movement Speed (rather than 25% chance to avoid elemental status ailments).
* The Ascendant's Raider skill now grants a 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy (rather than on kill) and 10% increased Movement Speed (rather than 25% chance to avoid elemental status ailments).

Revision as of 01:45, 28 February 2018

Template:Passive

Raider is an Ascendancy passive skill for the Ascendant based on the Raider Ascendancy Class.

This passive grants increased attack damage, movement speed, dodge chance, a chance to generate a frenzy charge when you hit a rare or unique enemy, and Onslaught at full frenzy charges.

Version history

Version Changes
3.2.0
  • Added 20% increased Attack Damage.
3.0.0
  • The Ascendant's Raider skill now grants a 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy (rather than on kill) and 10% increased Movement Speed (rather than 25% chance to avoid elemental status ailments).
2.3.0
  • Dodge chance increased from 2% to 4%.
2.2.0
  • Added to the game.