Pitch Darkness: Difference between revisions

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>R0AHN-gpuser
(Added forsaken master price from http://pathofexile.gamepedia.com/List_of_unique_items_sold_by_masters)
>Trympyrym
(version history & legacy variants)
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It is a  [[threshold jewel]] that enhances {{sl|Burning Arrow}}.
It is a  [[threshold jewel]] that enhances {{sl|Burning Arrow}}.
==Legacy variants==
'''{{PAGENAME}}''' has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|2.6.0|{{c|mod|(5-15)% increased Fire Damage}}
{{c|mod|With at least 50 Dexterity Allocated in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy}}
{{c|mod|With at least 50 Dexterity Allocated in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy}}}}
|}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* Increased Fire Damage mod increased to 10-15% (up from 5-15%).
* Dexterity requirement in radius reduced to 40.
* No longer requires dexterity in radius to be allocated.
{{VersionHistoryRow|2.1.0}}
{{VersionHistoryRow|2.1.0}}
* Introduced to the game.
* Introduced to the game.

Revision as of 21:11, 11 May 2017

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Pitch Darkness is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Template:MasterUniquePrice

It is a threshold jewel that enhances Burning Arrow.

Legacy variants

Pitch Darkness has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(5-15)% increased Fire Damage With at least 50 Dexterity Allocated in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy With at least 50 Dexterity Allocated in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy

Version history

Version Changes
2.6.0
  • Increased Fire Damage mod increased to 10-15% (up from 5-15%).
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
2.1.0
  • Introduced to the game.