Noxious Strike: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.8.0}}
{{Version history table row|3.8.0}}
* No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison.
* No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison.
* ''(Undocumented)'' No longer grants a chance to maim against poisoned enemies.
* ''(Undocumented)'' No longer grants a chance to maim against poisoned enemies.
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.2.0}}
* No longer applies [[Bleeding]].
* No longer applies [[Bleeding]].
* Chance to poison on hit no longer requires the enemy to be bleeding.
* Chance to poison on hit no longer requires the enemy to be bleeding.
* Removed {{c|mod|30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently}}.
* Removed {{c|mod|30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently}}.
* Added {{c|mod|+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%}} and {{c|mod|5% increased Poison Duration per Poison applied Recently}}.
* Added {{c|mod|+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%}} and {{c|mod|5% increased Poison Duration per Poison applied Recently}}.
{{VersionHistoryRow|2.4.0c}}
{{Version history table row|2.4.0c}}
* Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
* Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
{{VersionHistoryRow|2.3.0}}
{{Version history table row|2.3.0}}
* Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
* Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Introduced to the game.
* Introduced to the game.
|}
|}

Revision as of 07:59, 11 November 2020

Noxious Strike
Ascendancy Notable Passive Skill
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]

Noxious Strike is a notable Ascendancy passive skill for the Assassin. It grants added chance to poison, increased poison damage, and added damage over time multiplier to poison. It also grants increased poison duration for each stack of poison applied recently and grants life recovery whenever a poisoned enemy dies, based on the number of poison stacks it had.

Version history

Version Changes
3.8.0
  • No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison.
  • (Undocumented) No longer grants a chance to maim against poisoned enemies.
3.2.0
  • No longer applies Bleeding.
  • Chance to poison on hit no longer requires the enemy to be bleeding.
  • Removed 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently.
  • Added +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% and 5% increased Poison Duration per Poison applied Recently.
2.4.0c
  • Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
2.3.0
  • Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
2.2.0
  • Introduced to the game.