Noxious Strike: Difference between revisions

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(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Noxious Strike}}</onlyinclude>{{Passive skill box|Noxious Strike}}
| name                  = Noxious Strike
| type                  = Ascendancy Notable
| ascendancyclass        = Assassin
| bonuses                =
* 40% chance to Poison on Hit
* 50% chance for Attacks to Maim on Hit against Poisoned Enemies
* +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
* 5% increased Poison Duration per Poison applied Recently
}}</onlyinclude>


'''Noxious Strike''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants a chance to [[poison]], a chance to [[maim]] poisoned enemies, increased base [[critical strike]] chance per poison on enemy, and increase poison duration for each stack of poison applied [[recently]].
'''Noxious Strike''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants a chance to [[poison]], a chance to [[maim]] poisoned enemies, increased base [[critical strike]] chance per poison on enemy, and increase poison duration for each stack of poison applied [[recently]].

Revision as of 09:59, 29 July 2018

Template:Fixme

Noxious Strike
Ascendancy Notable Passive Skill
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]

Noxious Strike is a notable Ascendancy passive skill for the Assassin. It grants a chance to poison, a chance to maim poisoned enemies, increased base critical strike chance per poison on enemy, and increase poison duration for each stack of poison applied recently.

Version history

Version Changes
3.2.0
  • No longer applies Bleeding.
  • Chance to poison on hit no longer requires the enemy to be bleeding.
  • Removed 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently.
  • Added +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% and 5% increased Poison Duration per Poison applied Recently.
2.4.0c
  • Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
2.3.0
  • Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
2.2.0
  • Introduced to the game.