Martial Experience: Difference between revisions

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>Neokowloon
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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.9.0}}
* Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, '''Martial Experience''', Kinetic Impacts and Path of the Warrior
{{VersionHistoryRow|3.0.0}}
{{VersionHistoryRow|3.0.0}}
* Grants increased Ailment Damage instead of Accuracy
* Grants increased Ailment Damage instead of Accuracy

Revision as of 10:49, 11 February 2020

Martial Experience
Notable Passive Skill
30% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments
100% increased total Recovery per second from Life Leech
Overwhelm 12% Physical Damage Reduction [1]

Martial Experience is a notable passive skill that grants increased physical damage, attack speed, accuracy rating and stun duration with two-handed melee weapons.

Version history

Version Changes
3.9.0
  • Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
3.0.0
  • Grants increased Ailment Damage instead of Accuracy
1.2.0
  • Many clusters throughout the tree now have new notables.