Heart of the Fire: Difference between revisions
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Heart of the Fire | {{Item | ||
|rarity = Normal | |||
|name = Heart of the Fire | |||
|class = Stackable Currency | |||
|base_item_page = Prophecy | |||
|flavour_text = Its one desire is to see the world burn. A shard of fury stokes the undying fire in its heart. | |||
|prophecy_id = RareUndyingIncineratorDropsSireOfShards | |||
|prediction_text = You will track down a powerful Solar Guard who will drop a unique item when slain. | |||
|seal_cost = 2 | |||
|release_version = 3.0.0 | |||
|prophecy_objective = Kill a rare Solar Guard in one of the following locations: | |||
* [[The Solaris Concourse|Act 8 - The Solaris Concourse]] | |||
* [[The Solaris Temple Level 1 (Act 8)|Act 8 - The Solaris Temple Level 1]] | |||
* [[The Solaris Temple Level 2 (Act 8)|Act 8 - The Solaris Temple Level 2]] | |||
* [[The Harbour Bridge|Act 8 - The Harbour Bridge]] | |||
|prophecy_reward = Solar Guard will drop {{il|Sire of Shards}} upon slaying. | |||
}} | |||
'''Heart of the Fire''' is a [[prophecy]]. __NOTOC__ | |||
{{Prophecy description}} | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|3.0.0}} | |||
* Changed target and location. | |||
{{VersionHistoryRow|2.3.0}} | |||
* Introduced to the game. | |||
|} | |||
[[Category:Encounter_prophecies_unique_reward]] |
Revision as of 03:30, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Heart of the Fire is a prophecy.
Objective
Kill a rare Solar Guard in one of the following locations:
- Act 8 - The Solaris Concourse
- Act 8 - The Solaris Temple Level 1
- Act 8 - The Solaris Temple Level 2
- Act 8 - The Harbour Bridge
Reward
Solar Guard will drop Sire of ShardsSire of Shards
Serpentine StaffWarstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light RadiusThat which was broken may yet break. upon slaying.
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.3.0 |
|