Frigid Wake: Difference between revisions
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{{Passive skill box|Frigid Wake}} | {{Passive skill box|Frigid Wake}} | ||
'''Frigid Wake''' is a notable [[Ascendancy passive skill]] for the [[Occultist]]. It grants | '''Frigid Wake''' is a notable [[Ascendancy passive skill]] for the [[Occultist]]. It grants more [[cold damage]], [[chill]] and [[freeze]] immunity. It also periodically freezes nearby chilled enemies and causes nearby chilled enemies to deal less damage with hits. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0}} | |||
* Added {{c|mod|15% more Cold Damage}} | |||
* Removed {{c|mod|+20% to Cold Damage over Time Multiplier}} | |||
{{Version history table row|3.5.0}} | {{Version history table row|3.5.0}} | ||
* Introduced to the game. | * Introduced to the game. |
Revision as of 20:59, 5 April 2021
This article is a stub. Please help improve the article by expanding it.
Frigid Wake
Ascendancy Notable Passive Skill
15% more Cold Damage
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits [1]
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits [1]
Frigid Wake is a notable Ascendancy passive skill for the Occultist. It grants more cold damage, chill and freeze immunity. It also periodically freezes nearby chilled enemies and causes nearby chilled enemies to deal less damage with hits.
Version history
Version | Changes |
---|---|
3.13.0 |
|
3.5.0 |
|