Frenzy charge: Difference between revisions

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By default characters can have a maximum number of 3 active charges of each type at one time. This maximum can be increased by certain passive skills.
By default characters can have a maximum number of 3 active charges of each type at one time. This maximum can be increased by certain passive skills.


The following skills currently give Frenzy Charges:
The following skills currently give '''Frenzy Charges''':
*[[Blood Rage]]
*[[Blood Rage]]
*[[Frenzy]]
*[[Frenzy]]


The following skills use Frenzy Charges:
The following skills use '''Frenzy Charges''':
*[[Flicker Strike]]
*[[Flicker Strike]]
*[[Discharge]]
*[[Discharge]]

Revision as of 06:19, 6 June 2012

Some skills grant charges. Each charge lasts a short duration before it disappears. Gaining a charge resets the duration of all accumulated charges.

Frenzy charges are related to the dexterity attribute and grant +5% attack speed and +5% cast speed per charge.

By default characters can have a maximum number of 3 active charges of each type at one time. This maximum can be increased by certain passive skills.

The following skills currently give Frenzy Charges:

The following skills use Frenzy Charges: