Energy Shield (passive skill): Difference between revisions

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(Updated for version 1.2.0)
>Vinifera7
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* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
{{VersionHistoryRow|0.11.2}}
{{VersionHistoryRow|0.11.2}}
* The three increased maximum Energy Shield passives after [[Chaos Inoculation]] have been reduced to 6% from 8%.
* The three increased maximum Energy Shield passives after Chaos Inoculation have been reduced to 6% from 8%.
{{VersionHistoryRow|0.11.0}}
{{VersionHistoryRow|0.11.0}}
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  

Revision as of 06:29, 3 November 2014

Template:Passive

Energy Shield is a basic passive skill that grants increased maximum energy shield.

Version history

Version Changes
1.2.0
  • The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
0.11.2
  • The three increased maximum Energy Shield passives after Chaos Inoculation have been reduced to 6% from 8%.
0.11.0
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.
0.10.3
  • There are now four Energy Shield passives behind Chaos Inoculation.