Endless Hunger: Difference between revisions
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{{Passive skill box|Endless Hunger}} | |||
'''Endless Hunger''' is an [[Ascendancy passive skill]] for the [[Slayer]] that causes a percentage of [[overkill damage]] to be [[leech]]ed as life. It also grants [[bleed]] immunity while leeching. | '''Endless Hunger''' is an [[Ascendancy passive skill]] for the [[Slayer]] that causes a percentage of [[overkill damage]] to be [[leech]]ed as life. It also grants [[bleed]] immunity while leeching. |
Revision as of 21:16, 3 August 2018
Endless Hunger
Ascendancy Notable Passive Skill
20% of Overkill Damage is Leeched as Life
You are Unaffected by Bleeding while Leeching
Cannot be Stunned while Leeching
20% increased Attack Speed while Leeching [1]
You are Unaffected by Bleeding while Leeching
Cannot be Stunned while Leeching
20% increased Attack Speed while Leeching [1]
Endless Hunger is an Ascendancy passive skill for the Slayer that causes a percentage of overkill damage to be leeched as life. It also grants bleed immunity while leeching.
Version history
Version | Changes |
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3.2.0 |
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2.3.0 |
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2.2.2 |
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2.2.0 |
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