Bloodletting: Difference between revisions

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>Shadowsgleam
(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Bloodletting | type = Notable | bonuses = * 24% i...")
>Vinifera7
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| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 24% increased Physical Damage over Time.
* 24% increased Physical Damage over Time
* 20% increased Attack Damage against Bleeding Enemies.
* 20% increased Attack Damage against Bleeding Enemies
}}</onlyinclude>
}}</onlyinclude>


'''Bloodletting''' is a [[notable passive skill]] that grants increased [[physical]] [[damage over time]] and increases damage dealt to [[bleeding]] enemies.
'''Bloodletting''' is a [[notable passive skill]] that grants increased [[physical]] [[damage over time]]. It also grants increased damage for [[attack]]s against [[bleed]]ing enemies.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|1.3.0}}
{{VersionHistoryRow|1.3.0}}
* Added to the Passive Skill Tree.  
* Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.
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Revision as of 03:09, 3 January 2015

Template:Passive

Bloodletting is a notable passive skill that grants increased physical damage over time. It also grants increased damage for attacks against bleeding enemies.

Version history

Version Changes
1.3.0
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.