There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Toxic Sewer MapToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Necropolis
Toxic Sewer MapToxic Sewer MapMap Level: 73 Map Tier: 6 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Crucible
Toxic Sewer MapToxic Sewer MapMap Level: 83 Map Tier: 16 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
The Forbidden Sanctum
Toxic Sewer MapToxic Sewer MapMap Level: 72 Map Tier: 5 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Sentinel
Toxic Sewer MapToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Archnemesis
Toxic Sewer MapToxic Sewer MapMap Level: 76 Map Tier: 9 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Scourge
Toxic Sewer MapToxic Sewer MapMap Level: 71 Map Tier: 4 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Expedition
Toxic Sewer MapToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ritual
Toxic Sewer MapToxic Sewer MapMap Level: 71 Map Tier: 4 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Heist
Toxic Sewer MapToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Harvest
Toxic Sewer MapToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Delirium
Toxic Sewer MapToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Metamorph
Toxic Sewer MapToxic Sewer MapMap Level: 77 Map Tier: 10 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Blight
Toxic Sewer MapToxic Sewer MapMap Level: 75 Map Tier: 8 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Legion
Toxic Sewer MapToxic Sewer MapMap Level: 75 Map Tier: 8 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Synthesis
Toxic Sewer MapToxic Sewer MapMap Level: 74 Map Tier: 7 Guild Character: ÏAffluence and effluence, separated by a few feet of soil.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
Betrayal
Toxic Sewer MapToxic Sewer MapMap Level: 72 Map Tier: 5 Guild Character: ÏTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
War for the Atlas
Toxic Sewer MapToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: STravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Atlas of Worlds
Shaped Toxic Sewer MapShaped Toxic Sewer MapMap Level: 75 Map Tier: 8 Guild Character: STravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Atlas of Worlds
Toxic Sewer MapToxic Sewer MapMap Level: 69 Map Tier: 2 Guild Character: STravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
69
The Awakening
Toxic Sewer MapToxic Sewer MapMap Level: 67 Map Tier: 2 Guild Character: MTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.